Lines Matching defs:width
201 float width, float height,
206 tc1[0] = sx + width;
208 tc2[0] = sx + width;
233 float width, float height,
238 compute_src_coords(srcX, srcY, src, src_matrix, width, height,
243 add_vertex_1tex(r, dstX + width, dstY, tc1[0], tc1[1]);
245 add_vertex_1tex(r, dstX + width, dstY + height, tc2[0], tc2[1]);
253 float dstX, float dstY, float width, float height,
261 compute_src_coords(srcX, srcY, src, src_matrix, width, height,
263 compute_src_coords(maskX, maskY, mask, mask_matrix, width, height,
270 add_vertex_2tex(r, dstX + width, dstY,
273 add_vertex_2tex(r, dstX + width, dstY + height,
323 int width = surface->width;
331 /* Framebuffer uses actual surface width/height
334 fb.width = surface->width;
342 viewport.scale[0] = width / 2.f;
345 viewport.translate[0] = width / 2.f;
355 if (r->fb_width != width || r->fb_height != height) {
357 2.f / width, 2.f / height, 1, 1,
361 r->fb_width = width;
478 int width, int height, float src_width, float src_height)
487 s1 = (sx + width) / src_width;
492 x1 = dx + width;
589 int width, int height,
617 width, height,
623 width, height,
633 width, height,