Lines Matching defs:value
807 /* XXX: We should probably load the current color value into the buffer here
852 OSMesaPixelStore(GLint pname, GLint value)
858 osmesa->user_row_length = value;
861 osmesa->y_up = value ? GL_TRUE : GL_FALSE;
871 OSMesaGetIntegerv(GLint pname, GLint *value)
878 *value = osbuffer ? osbuffer->width : 0;
881 *value = osbuffer ? osbuffer->height : 0;
884 *value = osmesa->format;
888 *value = osmesa->type;
891 *value = osmesa->user_row_length;
894 *value = osmesa->y_up;
901 *value = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_SIZE);
915 * bytesPerValue - bytes per depth value (2 or 4)