Lines Matching refs:present
66 This->present = pPresent;
117 hr = ID3DPresent_NewD3DWindowBufferFromDmaBuf(This->present,
142 ID3DPresent_DestroyD3DWindowBuffer(This->present, present_handle);
161 ID3DPresent_IsBufferReleased(This->present, This->present_handles_pending_release[i])) {
166 * is postponed for This->present release. To avoid leaks (we may handle
168 ID3DPresent_WaitBufferReleased(This->present, This->present_handles_pending_release[i]);
169 ID3DPresent_DestroyD3DWindowBuffer(This->present, This->present_handles_pending_release[i]);
264 hr = ID3DPresent_SetPresentParameters(This->present, pParams, This->mode);
568 ID3DPresent_DestroyD3DWindowBuffer(This->present, This->present_handles_pending_release[i]);
575 ID3DPresent_DestroyD3DWindowBuffer(This->present, This->present_handles[i]);
582 if (This->present)
583 ID3DPresent_Release(This->present);
680 ID3DPresent *present;
693 ID3DPresent_PresentBuffer(work->present, work->present_handle, work->hDestWindowOverride, NULL, NULL, NULL, 0);
706 work->present = This->present;
717 present( struct NineSwapChain9 *This,
733 DBG("present: This=%p pSourceRect=%p pDestRect=%p "
774 hr = ID3DPresent_GetWindowInfo(This->present, hDestWindowOverride, &target_width, &target_height, &target_depth);
884 /* The resource we present has to resolve fast clears
933 hr = ID3DPresent_PresentBuffer(This->present, This->present_handles[0], hDestWindowOverride, pSourceRect, pDestRect ? &dest_rect : NULL, NULL, dwFlags);
981 hr = present(This, pSourceRect, pDestRect,
996 ID3DPresent_IsBufferReleased(This->present, This->present_handles[i])) {
1004 ID3DPresent_WaitBufferReleaseEvent(This->present);
1086 ID3DPresent_WaitBufferReleased(This->present, This->present_handles[0]);
1141 ID3DPresent_FrontBufferCopy(This->present, temp_handle);
1145 ID3DPresent_DestroyD3DWindowBuffer(This->present, temp_handle);
1176 return ID3DPresent_GetRasterStatus(This->present, pRasterStatus);
1191 hr = ID3DPresent_GetDisplayMode(This->present, &mode, &rot);
1249 return ID3DPresent_GetWindowOccluded(This->present);
1259 return ID3DPresent_ResolutionMismatch(This->present);
1271 return ID3DPresent_CreateThread(This->present, pFuncAddress, pParam);
1282 (void) ID3DPresent_WaitForThread(This->present, thread);