Lines Matching defs:stride
152 /* DYNAMIC Textures requires same stride as ram buffers.
195 This->stride = nine_format_get_stride(This->base.info.format, pDesc->Width);
312 d3dformat_to_string(This->desc.Format), This->stride,
416 NineSurface9_GetSystemMemOffset(enum pipe_format format, unsigned stride,
423 return y * stride + x_offset;
498 unsigned stride = This->stride;
502 stride = This->stride_internal;
512 pLockedRect->Pitch = stride;
515 stride,
543 pLockedRect->Pitch = This->transfer->stride;
575 This->stride,
691 From->stride,
706 From->stride,
760 This->stride, 0, 0,
763 transfer->stride, 0, 0);
806 This->stride,
858 This->stride = nine_format_get_stride(This->base.info.format,