Lines Matching refs:index
841 int index;
884 index = vdecl_index_map[n];
885 if (index >= 0) {
886 ve.velems[n] = vdecl->elems[index];
2187 * we don't read past index D3DTS_WORLDMATRIX(8).
2395 info.index.resource = NULL;
2422 /* These don't include index bias: */
2425 info.index.resource = context->idxbuf;
2459 info.index.resource = ibuf;
2461 info.index.user = user_ibuf;
3049 int index;
3094 index = vdecl_index_map[n];
3095 if (index >= 0) {
3096 ve.velems[n] = vdecl->elems[index];
3587 unsigned index;
3590 case D3DTS_VIEW: index = 0; break;
3591 case D3DTS_PROJECTION: index = 1; break;
3592 case D3DTS_TEXTURE0: index = 2; break;
3593 case D3DTS_TEXTURE1: index = 3; break;
3594 case D3DTS_TEXTURE2: index = 4; break;
3595 case D3DTS_TEXTURE3: index = 5; break;
3596 case D3DTS_TEXTURE4: index = 6; break;
3597 case D3DTS_TEXTURE5: index = 7; break;
3598 case D3DTS_TEXTURE6: index = 8; break;
3599 case D3DTS_TEXTURE7: index = 9; break;
3603 index = 10 + (t - D3DTS_WORLDMATRIX(0));
3607 if (index >= ff_state->num_transforms) {
3610 nine_state_resize_transform(ff_state, index + 1);
3612 return &ff_state->transform[index];