Lines Matching refs:NineDevice9

59     int (* func)(struct NineDevice9 *This, struct csmt_instruction *instr);
68 struct NineDevice9 *device;
142 nine_csmt_create( struct NineDevice9 *This )
178 nop_func( struct NineDevice9 *This, struct csmt_instruction *instr )
189 nine_csmt_process( struct NineDevice9 *device )
214 nine_csmt_flush( struct NineDevice9* device )
227 nine_csmt_destroy( struct NineDevice9 *device, struct csmt_context *ctx )
259 nine_csmt_pause( struct NineDevice9 *device )
280 nine_csmt_resume( struct NineDevice9 *device )
296 nine_context_get_pipe( struct NineDevice9 *device )
303 nine_context_get_pipe_multithread( struct NineDevice9 *device )
317 nine_context_get_pipe_acquire( struct NineDevice9 *device )
324 nine_context_get_pipe_release( struct NineDevice9 *device )
330 nine_context_is_worker( struct NineDevice9 *device )
345 check_multisample(struct NineDevice9 *device)
367 prepare_blend(struct NineDevice9 *device)
374 prepare_dsa(struct NineDevice9 *device)
381 prepare_rasterizer(struct NineDevice9 *device)
388 prepare_vs_constants_userbuf_swvp(struct NineDevice9 *device)
459 prepare_vs_constants_userbuf(struct NineDevice9 *device)
552 prepare_ps_constants_userbuf(struct NineDevice9 *device)
640 prepare_vs(struct NineDevice9 *device, uint8_t shader_changed)
677 prepare_ps(struct NineDevice9 *device, uint8_t shader_changed)
712 update_framebuffer(struct NineDevice9 *device, bool is_clear)
782 update_viewport(struct NineDevice9 *device)
835 update_vertex_elements(struct NineDevice9 *device)
920 update_vertex_buffers(struct NineDevice9 *device)
989 update_textures_and_samplers(struct NineDevice9 *device)
1094 commit_blend(struct NineDevice9 *device)
1102 commit_dsa(struct NineDevice9 *device)
1110 commit_scissor(struct NineDevice9 *device)
1119 commit_rasterizer(struct NineDevice9 *device)
1127 commit_vs_constants(struct NineDevice9 *device)
1147 commit_ps_constants(struct NineDevice9 *device)
1159 commit_vs(struct NineDevice9 *device)
1168 commit_ps(struct NineDevice9 *device)
1211 nine_update_state(struct NineDevice9 *device)
1220 * NineDevice9.RestoreNonCSOState actually set the states, then we wouldn't
1321 NineDevice9_ResolveZ( struct NineDevice9 *device )
1384 nine_context_set_texture_apply(struct NineDevice9 *device,
1395 nine_context_set_pixel_shader_constant_i_transformed(struct NineDevice9 *device,
1491 nine_context_set_texture(struct NineDevice9 *device,
1574 nine_context_set_stream_source(struct NineDevice9 *device,
1625 nine_context_set_indices(struct NineDevice9 *device,
1934 nine_context_light_enable_stateblock(struct NineDevice9 *device,
2026 nine_context_apply_stateblock(struct NineDevice9 *device,
2202 nine_update_state_framebuffer_clear(struct NineDevice9 *device)
2357 struct NineDevice9 *dev, D3DPRIMITIVETYPE type, UINT count)
2611 nine_context_create_query(struct NineDevice9 *device, unsigned query_type)
2647 nine_context_get_query_result(struct NineDevice9 *device, struct pipe_query *query,
2840 void nine_state_restore_non_cso(struct NineDevice9 *device)
2853 nine_state_set_defaults(struct NineDevice9 *device, const D3DCAPS9 *caps,
2930 nine_device_state_clear(struct NineDevice9 *device)
2954 nine_context_clear(struct NineDevice9 *device)
3008 nine_context_update_state(struct NineDevice9 *device)
3014 nine_state_init_sw(struct NineDevice9 *device)
3043 update_vertex_elements_sw(struct NineDevice9 *device)
3119 update_vertex_buffers_sw(struct NineDevice9 *device, int start_vertice, int num_vertices)
3177 update_vs_constants_sw(struct NineDevice9 *device)
3283 nine_state_prepare_draw_sw(struct NineDevice9 *device, struct NineVertexDeclaration9 *vdecl_out,
3302 nine_state_after_draw_sw(struct NineDevice9 *device)
3319 nine_state_destroy_sw(struct NineDevice9 *device)