Lines Matching defs:specular
115 uint32_t specular : 1;
778 * specular += light.specular * atten * powFact;
898 /* Tests show that specular is computed only if (dp3(normal,hitDir) > 0).
906 ureg_MAD(ureg, rS, cLColS, _Y(tmp), ureg_src(rS)); /* accumulate specular */
932 * oCol[1] = material.specular * specular;
1386 if (key->specular)
1507 if (key->specular)
1828 key.specular = !!context->rs[D3DRS_SPECULARENABLE];