Lines Matching refs:usage
284 /* We cap texture memory usage to 95% of what is reported free initially
364 /* Due to the pb_cache, in some cases the buffer_upload path can increase GTT usage/virtual memory.
366 * That way csmt_force=0 can be used as a workaround to reduce GTT usage/virtual memory. */
387 tmpl.usage = PIPE_USAGE_DEFAULT;
427 tmpl.usage = PIPE_USAGE_DEFAULT;
516 tmplt.usage = PIPE_USAGE_DEFAULT;
755 * for d3d memory usage. Instead of actually freeing from memory,
1506 user_assert(!(srcb->base.usage & D3DUSAGE_AUTOGENMIPMAP) ||
1507 dstb->base.usage & D3DUSAGE_AUTOGENMIPMAP, D3DERR_INVALIDCALL);
1617 if (dstb->base.usage & D3DUSAGE_AUTOGENMIPMAP) {
1899 user_assert((surf->base.usage & D3DUSAGE_RENDERTARGET) ||
2974 #define IS_SYSTEMMEM_DYNAMIC(t) ((t) && (t)->base.pool == D3DPOOL_SYSTEMMEM && (t)->base.usage & D3DUSAGE_DYNAMIC)
3290 templ.usage = PIPE_USAGE_STREAM;