Lines Matching defs:tex
527 templ.u.tex.first_layer = 0;
528 templ.u.tex.last_layer = 0;
529 templ.u.tex.first_level = 0;
530 templ.u.tex.last_level = 0;
728 struct NineBaseTexture9 *tex;
738 LIST_FOR_EACH_ENTRY(tex, &This->managed_textures, list2) {
739 if (!tex->bind_count)
740 NineBaseTexture9_UnLoad(tex);
747 struct NineBaseTexture9 *tex;
751 LIST_FOR_EACH_ENTRY(tex, &This->managed_textures, list2) {
752 NineBaseTexture9_UnLoad(tex);
1130 struct NineTexture9 *tex;
1147 &tex, pSharedHandle);
1149 *ppTexture = (IDirect3DTexture9 *)tex;
1166 struct NineVolumeTexture9 *tex;
1182 Usage, Format, Pool, &tex, pSharedHandle);
1184 *ppVolumeTexture = (IDirect3DVolumeTexture9 *)tex;
1199 struct NineCubeTexture9 *tex;
1216 &tex, pSharedHandle);
1218 *ppCubeTexture = (IDirect3DCubeTexture9 *)tex;
2656 struct NineBaseTexture9 *tex = NineBaseTexture9(pTexture);
2665 user_assert(!tex || (tex->base.pool != D3DPOOL_SCRATCH &&
2666 tex->base.pool != D3DPOOL_SYSTEMMEM), D3DERR_INVALIDCALL);
2678 if (old == tex)
2681 NineBindTextureToDevice(This, &state->texture[Stage], tex);
2683 nine_context_set_texture(This, Stage, tex);
2929 struct NineBaseTexture9 *tex, *ptr;
2930 LIST_FOR_EACH_ENTRY_SAFE(tex, ptr, &device->update_textures, list) {
2931 list_delinit(&tex->list);
2932 NineBaseTexture9_Validate(tex);