Lines Matching refs:screen
201 struct pipe_screen *screen;
213 hr = NineAdapter9_GetScreen(This, DevType, &screen);
222 dfmt = d3d9_to_pipe_format_checked(screen, AdapterFormat, PIPE_TEXTURE_2D,
225 bfmt = d3d9_to_pipe_format_checked(screen, BackBufferFormat, PIPE_TEXTURE_2D,
285 struct pipe_screen *screen;
303 hr = NineAdapter9_GetScreen(This, DeviceType, &screen);
306 pf = d3d9_to_pipe_format_checked(screen, AdapterFormat, PIPE_TEXTURE_2D, 0,
342 !screen->get_shader_param(screen, PIPE_SHADER_VERTEX, PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS))
354 return screen->get_param(screen, PIPE_CAP_MULTISAMPLE_Z_RESOLVE) ?
395 pf = d3d9_to_pipe_format_checked(screen, CheckFormat, target,
422 struct pipe_screen *screen;
438 hr = NineAdapter9_GetScreen(This, DeviceType, &screen);
447 pf = d3d9_to_pipe_format_checked(screen, SurfaceFormat, PIPE_TEXTURE_2D,
455 pf = d3d9_to_pipe_format_checked(screen, SurfaceFormat, PIPE_TEXTURE_2D,
468 (void ) d3dmultisample_type_check(screen, SurfaceFormat,
483 struct pipe_screen *screen;
499 hr = NineAdapter9_GetScreen(This, DeviceType, &screen);
502 dfmt = d3d9_to_pipe_format_checked(screen, AdapterFormat, PIPE_TEXTURE_2D, 0,
504 bfmt = d3d9_to_pipe_format_checked(screen, RenderTargetFormat,
509 zsfmt = d3d9_to_pipe_format_checked(screen, DepthStencilFormat,
531 struct pipe_screen *screen;
542 hr = NineAdapter9_GetScreen(This, DeviceType, &screen);
545 dfmt = d3d9_to_pipe_format_checked(screen, TargetFormat, PIPE_TEXTURE_2D, 1,
547 bfmt = d3d9_to_pipe_format_checked(screen, SourceFormat, PIPE_TEXTURE_2D, 1,
565 struct pipe_screen *screen;
573 hr = NineAdapter9_GetScreen(This, DeviceType, &screen);
580 (screen->get_param(screen, PIPE_CAP_##pcap) ? (d3dcap) : 0)
583 (screen->get_param(screen, PIPE_CAP_##pcap) ? 0 : (d3dcap))
652 if (!screen->get_param(screen, PIPE_CAP_VS_WINDOW_SPACE_POSITION))
766 if (screen->get_paramf(screen, PIPE_CAPF_MAX_LINE_WIDTH_AA) > 0.0) {
770 pCaps->MaxTextureWidth =screen->get_param(screen,
774 1 << (screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_3D_LEVELS) - 1);
780 (DWORD)screen->get_paramf(screen, PIPE_CAPF_MAX_TEXTURE_ANISOTROPY);
850 pCaps->MaxPointSize = screen->get_paramf(screen, PIPE_CAPF_MAX_POINT_SIZE);
855 _min(screen->get_shader_param(screen,
859 pCaps->MaxStreamStride = screen->get_param(screen,
904 screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS);
916 screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
919 screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
922 screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
942 if (screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
944 screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
947 if (screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
949 screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
953 screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
956 screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
959 screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
962 screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
981 if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
990 screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
993 screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
1023 struct pipe_screen *screen;
1042 hr = NineAdapter9_GetScreen(This, DeviceType, &screen);
1059 hr = NineDevice9_new(screen, ¶ms, &caps, pPresentationParameters,
1084 struct pipe_screen *screen;
1103 hr = NineAdapter9_GetScreen(This, DeviceType, &screen);
1120 hr = NineDevice9Ex_new(screen, ¶ms, &caps, pPresentationParameters,