Lines Matching refs:OP_DCL
57 #define OP_DCL (1 << 3) /* custom opcode specific control */
160 {_(D3D10_SB_OPCODE_DCL_RESOURCE), 1, 0, OP_DCL},
161 {_(D3D10_SB_OPCODE_DCL_CONSTANT_BUFFER), 0, 1, OP_DCL},
162 {_(D3D10_SB_OPCODE_DCL_SAMPLER), 1, 0, OP_DCL},
163 {_(D3D10_SB_OPCODE_DCL_INDEX_RANGE), 1, 0, OP_DCL},
164 {_(D3D10_SB_OPCODE_DCL_GS_OUTPUT_PRIMITIVE_TOPOLOGY), 0, 0, OP_DCL},
165 {_(D3D10_SB_OPCODE_DCL_GS_INPUT_PRIMITIVE), 0, 0, OP_DCL},
166 {_(D3D10_SB_OPCODE_DCL_MAX_OUTPUT_VERTEX_COUNT), 0, 0, OP_DCL},
167 {_(D3D10_SB_OPCODE_DCL_INPUT), 1, 0, OP_DCL},
168 {_(D3D10_SB_OPCODE_DCL_INPUT_SGV), 1, 0, OP_DCL},
169 {_(D3D10_SB_OPCODE_DCL_INPUT_SIV), 1, 0, OP_DCL},
170 {_(D3D10_SB_OPCODE_DCL_INPUT_PS), 1, 0, OP_DCL},
171 {_(D3D10_SB_OPCODE_DCL_INPUT_PS_SGV), 1, 0, OP_DCL},
172 {_(D3D10_SB_OPCODE_DCL_INPUT_PS_SIV), 1, 0, OP_DCL},
173 {_(D3D10_SB_OPCODE_DCL_OUTPUT), 1, 0, OP_DCL},
174 {_(D3D10_SB_OPCODE_DCL_OUTPUT_SGV), 1, 0, OP_DCL},
175 {_(D3D10_SB_OPCODE_DCL_OUTPUT_SIV), 1, 0, OP_DCL},
176 {_(D3D10_SB_OPCODE_DCL_TEMPS), 0, 0, OP_DCL},
177 {_(D3D10_SB_OPCODE_DCL_INDEXABLE_TEMP), 0, 0, OP_DCL},
178 {_(D3D10_SB_OPCODE_DCL_GLOBAL_FLAGS), 0, 0, OP_DCL},
353 if (info->flags & OP_DCL) {