Lines Matching refs:hDevice

53 CalcPrivateShaderSize(D3D10DDI_HDEVICE hDevice,
58 DestroyShader(D3D10DDI_HDEVICE hDevice, D3D10DDI_HSHADER hShader);
61 CalcPrivateSamplerSize(D3D10DDI_HDEVICE hDevice,
64 void APIENTRY CreateSampler(D3D10DDI_HDEVICE hDevice,
68 void APIENTRY DestroySampler(D3D10DDI_HDEVICE hDevice, D3D10DDI_HSAMPLER hSampler);
70 void APIENTRY CreateVertexShader(D3D10DDI_HDEVICE hDevice,
75 void APIENTRY VsSetShader(D3D10DDI_HDEVICE hDevice, D3D10DDI_HSHADER hShader);
78 D3D10DDI_HDEVICE hDevice, UINT Offset, UINT NumViews,
80 void APIENTRY VsSetConstantBuffers(D3D10DDI_HDEVICE hDevice, UINT StartBuffer, UINT NumBuffers,
83 void APIENTRY VsSetSamplers(D3D10DDI_HDEVICE hDevice, UINT Offset, UINT NumSamplers,
86 void APIENTRY CreateGeometryShader(D3D10DDI_HDEVICE hDevice,
91 void APIENTRY GsSetShader(D3D10DDI_HDEVICE hDevice, D3D10DDI_HSHADER hShader);
94 D3D10DDI_HDEVICE hDevice, UINT Offset, UINT NumViews,
97 void APIENTRY GsSetConstantBuffers(D3D10DDI_HDEVICE hDevice, UINT StartBuffer, UINT NumBuffers,
100 void APIENTRY GsSetSamplers(D3D10DDI_HDEVICE hDevice, UINT Offset, UINT NumSamplers,
104 D3D10DDI_HDEVICE hDevice,
109 D3D10DDI_HDEVICE hDevice,
114 void APIENTRY SoSetTargets(D3D10DDI_HDEVICE hDevice, UINT SOTargets, UINT ClearTargets,
118 void APIENTRY CreatePixelShader(D3D10DDI_HDEVICE hDevice,
122 void APIENTRY PsSetShader(D3D10DDI_HDEVICE hDevice, D3D10DDI_HSHADER hShader);
125 D3D10DDI_HDEVICE hDevice, UINT Offset, UINT NumViews,
128 void APIENTRY PsSetConstantBuffers(D3D10DDI_HDEVICE hDevice, UINT StartBuffer, UINT NumBuffers,
131 void APIENTRY PsSetSamplers(D3D10DDI_HDEVICE hDevice, UINT Offset, UINT NumSamplers,
135 D3D10DDI_HDEVICE hDevice, D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView,
139 D3D10DDI_HDEVICE hDevice,
143 D3D10DDI_HDEVICE hDevice,
149 D3D10DDI_HDEVICE hDevice,
153 D3D10DDI_HDEVICE hDevice,
158 void APIENTRY DestroyShaderResourceView(D3D10DDI_HDEVICE hDevice,
161 void APIENTRY GenMips(D3D10DDI_HDEVICE hDevice,