Lines Matching refs:pipe
62 struct pipe_context *pipe = pDevice->pipe;
90 handle = pipe->create_fs_state(pipe, &state);
93 handle = pipe->create_vs_state(pipe, &state);
96 handle = pipe->create_gs_state(pipe, &state);
124 struct pipe_context *pipe = pDevice->pipe;
134 pipe->delete_fs_state(pipe, handle);
137 pipe->delete_vs_state(pipe, handle);
140 pipe->delete_gs_state(pipe, handle);
166 struct pipe_context *pipe = pDevice->pipe;
174 pipe->set_constant_buffer(pipe,
201 struct pipe_context *pipe = pDevice->pipe;
209 pipe->bind_sampler_states(pipe, shader_type, 0, PIPE_MAX_SAMPLERS, samplers);
231 struct pipe_context *pipe = pDevice->pipe;
253 pipe->set_sampler_views(pipe, shader_type, 0, PIPE_MAX_SHADER_SAMPLER_VIEWS,
298 struct pipe_context *pipe = CastPipeContext(hDevice);
304 pipe->delete_fs_state(pipe, pShader->handle);
307 pipe->delete_vs_state(pipe, pShader->handle);
310 pipe->delete_gs_state(pipe, pShader->handle);
451 struct pipe_context *pipe = CastPipeContext(hDevice);
498 pSamplerState->handle = pipe->create_sampler_state(pipe, &state);
520 struct pipe_context *pipe = CastPipeContext(hDevice);
523 pipe->delete_sampler_state(pipe, pSamplerState->handle);
546 struct pipe_context *pipe = CastPipeContext(hDevice);
555 pShader->handle = pipe->create_vs_state(pipe, &pShader->state);
578 struct pipe_context *pipe = pDevice->pipe;
587 pipe->bind_vs_state(pipe, state);
682 struct pipe_context *pipe = CastPipeContext(hDevice);
691 pShader->handle = pipe->create_gs_state(pipe, &pShader->state);
713 struct pipe_context *pipe = CastPipeContext(hDevice);
717 assert(pipe->bind_gs_state);
723 pipe->bind_gs_state(pipe, state);
843 struct pipe_context *pipe = CastPipeContext(hDevice);
909 pShader->handle = pipe->create_gs_state(pipe, &pShader->state);
935 struct pipe_context *pipe = pDevice->pipe;
954 so_target = pipe->create_stream_output_target(pipe, buffer,
967 if (!pipe->set_stream_output_targets) {
968 LOG_UNSUPPORTED(pipe->set_stream_output_targets);
972 pipe->set_stream_output_targets(pipe, SOTargets, pDevice->so_targets,
998 struct pipe_context *pipe = CastPipeContext(hDevice);
1008 pShader->handle = pipe->create_fs_state(pipe, &pShader->state);
1031 struct pipe_context *pipe = pDevice->pipe;
1038 pipe->bind_fs_state(pipe, state);
1200 struct pipe_context *pipe = CastPipeContext(hDevice);
1256 pSRView->handle = pipe->create_sampler_view(pipe, resource, &desc);
1280 struct pipe_context *pipe = CastPipeContext(hDevice);
1338 pSRView->handle = pipe->create_sampler_view(pipe, resource, &desc);
1389 struct pipe_context *pipe = pDevice->pipe;
1392 util_gen_mipmap(pipe,