Lines Matching refs:pipe
86 struct pipe_context *pipe = CastPipeContext(hDevice);
133 pRTView->surface = pipe->create_surface(pipe, resource, &desc);
180 struct pipe_context *pipe = CastPipeContext(hDevice);
235 pipe->clear_render_target(pipe,
286 struct pipe_context *pipe = CastPipeContext(hDevice);
322 pDSView->surface = pipe->create_surface(pipe, resource, &desc);
371 struct pipe_context *pipe = CastPipeContext(hDevice);
382 pipe->clear_depth_stencil(pipe,
557 struct pipe_context *pipe = pDevice->pipe;
607 pBlendState->handle = pipe->create_blend_state(pipe, &state);
632 struct pipe_context *pipe = pDevice->pipe;
666 pBlendState->handle = pipe->create_blend_state(pipe, &state);
688 struct pipe_context *pipe = CastPipeContext(hDevice);
691 pipe->delete_blend_state(pipe, pBlendState->handle);
713 struct pipe_context *pipe = CastPipeContext(hDevice);
716 pipe->bind_blend_state(pipe, state);
724 pipe->set_blend_color(pipe, &color);
726 pipe->set_sample_mask(pipe, SampleMask);
752 struct pipe_context *pipe = pDevice->pipe;
779 pipe->set_framebuffer_state(pipe, &pDevice->fb);
896 struct pipe_context *pipe = CastPipeContext(hDevice);
945 pipe->create_depth_stencil_alpha_state(pipe, &state);
965 struct pipe_context *pipe = CastPipeContext(hDevice);
968 pipe->delete_depth_stencil_alpha_state(pipe, pDepthStencilState->handle);
989 struct pipe_context *pipe = CastPipeContext(hDevice);
996 pipe->bind_depth_stencil_alpha_state(pipe, state);
997 pipe->set_stencil_ref(pipe, psr);