Lines Matching defs:desc

90    struct pipe_surface desc;
92 memset(&desc, 0, sizeof desc);
93 desc.format = FormatTranslate(pCreateRenderTargetView->Format, FALSE);
97 desc.u.buf.first_element = pCreateRenderTargetView->Buffer.FirstElement;
98 desc.u.buf.last_element = pCreateRenderTargetView->Buffer.NumElements - 1 +
99 desc.u.buf.first_element;
103 desc.u.tex.level = pCreateRenderTargetView->Tex1D.MipSlice;
104 desc.u.tex.first_layer = pCreateRenderTargetView->Tex1D.FirstArraySlice;
105 desc.u.tex.last_layer = pCreateRenderTargetView->Tex1D.ArraySize - 1 +
106 desc.u.tex.first_layer;
110 desc.u.tex.level = pCreateRenderTargetView->Tex2D.MipSlice;
111 desc.u.tex.first_layer = pCreateRenderTargetView->Tex2D.FirstArraySlice;
112 desc.u.tex.last_layer = pCreateRenderTargetView->Tex2D.ArraySize - 1 +
113 desc.u.tex.first_layer;
116 desc.u.tex.level = pCreateRenderTargetView->Tex3D.MipSlice;
117 desc.u.tex.first_layer = pCreateRenderTargetView->Tex3D.FirstW;
118 desc.u.tex.last_layer = pCreateRenderTargetView->Tex3D.WSize - 1 +
119 desc.u.tex.first_layer;
123 desc.u.tex.level = pCreateRenderTargetView->TexCube.MipSlice;
124 desc.u.tex.first_layer = pCreateRenderTargetView->TexCube.FirstArraySlice;
125 desc.u.tex.last_layer = pCreateRenderTargetView->TexCube.ArraySize - 1 +
126 desc.u.tex.first_layer;;
133 pRTView->surface = pipe->create_surface(pipe, resource, &desc);
290 struct pipe_surface desc;
292 memset(&desc, 0, sizeof desc);
293 desc.format = FormatTranslate(pCreateDepthStencilView->Format, TRUE);
298 desc.u.tex.level = pCreateDepthStencilView->Tex1D.MipSlice;
299 desc.u.tex.first_layer = pCreateDepthStencilView->Tex1D.FirstArraySlice;
300 desc.u.tex.last_layer = pCreateDepthStencilView->Tex1D.ArraySize - 1 +
301 desc.u.tex.first_layer;
305 desc.u.tex.level = pCreateDepthStencilView->Tex2D.MipSlice;
306 desc.u.tex.first_layer = pCreateDepthStencilView->Tex2D.FirstArraySlice;
307 desc.u.tex.last_layer = pCreateDepthStencilView->Tex2D.ArraySize - 1 +
308 desc.u.tex.first_layer;
312 desc.u.tex.level = pCreateDepthStencilView->TexCube.MipSlice;
313 desc.u.tex.first_layer = pCreateDepthStencilView->TexCube.FirstArraySlice;
314 desc.u.tex.last_layer = pCreateDepthStencilView->TexCube.ArraySize - 1 +
315 desc.u.tex.first_layer;
322 pDSView->surface = pipe->create_surface(pipe, resource, &desc);