Lines Matching defs:bit
717 const uint32_t bit = BITFIELD_BIT(start_slot + i);
719 ctx->di.emulate_nonseamless[shader] |= bit;
720 if (state->emulate_nonseamless != was_nonseamless && (ctx->di.cubes[shader] & bit)) {
1218 const uint32_t bit = BITFIELD_BIT(shader);
1228 if (!(ctx->inlinable_uniforms_valid_mask & bit) ||
1231 ctx->dirty_shader_stages |= bit;
1232 ctx->inlinable_uniforms_valid_mask |= bit;
1267 unsigned bit = BITFIELD_BIT(pstage);
1268 if (!(ctx->inlinable_uniforms_valid_mask & bit))
1270 ctx->inlinable_uniforms_valid_mask &= ~bit;
1271 ctx->dirty_shader_stages |= bit;
3298 unreachable("unknown shader stage bit");