Lines Matching defs:height
120 prsc->height0 == box->height &&
192 ptrans->layer_stride = ptrans->stride * ptrans->box.height;
358 uint32_t height = prsc->height0;
361 height = (height + 3) >> 2;
365 uint32_t pot_height = util_next_power_of_two(height);
376 level_height = height;
509 /* VBOs/PBOs are untiled (and 1 height). */
755 psurf->height = u_minify(ptex->height0, level);
781 uint32_t height = psurf->height;
783 uint32_t chunk_h = height / 40;
793 for (int by = 0; by < height; by += chunk_h) {
797 for (int y = by; y < MIN2(height, by + chunk_h); y++) {
948 uint32_t tiles_h = DIV_ROUND_UP(psurf->height, tile_h);
954 psurf->width, psurf->height, psurf->texture->nr_samples);
960 for (int ty = 0; ty < psurf->height; ty += tile_h) {
1033 unsigned height = u_minify(shadow->base.height0, i);
1043 .height = height,
1056 .height = height,