Lines Matching refs:entry
173 * If it's a NIR SSA def, then we just set the associated hash table entry to
200 struct hash_entry *entry =
203 if (entry)
204 qregs = entry->data;
213 struct hash_entry *entry =
215 struct qreg *qregs = entry->data;
252 struct hash_entry *entry;
254 entry = _mesa_hash_table_search(c->def_ht, src.ssa);
258 entry = _mesa_hash_table_search(c->def_ht, reg);
264 struct qreg *qregs = entry->data;
2543 struct set_entry *entry = _mesa_set_search(vc4->fs_inputs_set, &inputs);
2544 if (entry) {
2545 shader->fs_inputs = entry->key;
2578 struct hash_entry *entry = _mesa_hash_table_search(ht, key);
2579 if (entry)
2580 return entry->data;
2855 struct hash_entry *entry,
2858 const struct vc4_key *key = entry->key;
2861 struct vc4_compiled_shader *shader = entry->data;
2862 _mesa_hash_table_remove(ht, entry);
2878 hash_table_foreach(vc4->fs_cache, entry) {
2880 entry, so);
2882 hash_table_foreach(vc4->vs_cache, entry) {
2884 entry, so);
2934 hash_table_foreach(vc4->fs_cache, entry) {
2935 struct vc4_compiled_shader *shader = entry->data;
2938 _mesa_hash_table_remove(vc4->fs_cache, entry);
2941 hash_table_foreach(vc4->vs_cache, entry) {
2942 struct vc4_compiled_shader *shader = entry->data;
2945 _mesa_hash_table_remove(vc4->vs_cache, entry);