Lines Matching refs:buffer
114 /* The HW treats polygon offset units based on a Z24 buffer, so we
1017 /* sRGB was stored in the tile buffer as linear and
1019 * buffer store. Note that this means we would need
1262 pipe_resource_reference(&target->base.buffer, prsc);
1275 pipe_resource_reference(&target->buffer, NULL);
1334 if ((buf->buffer == buffers[i].buffer) &&
1343 pipe_resource_reference(&buf->buffer, buffers[i].buffer);
1345 if (buf->buffer)
1357 pipe_resource_reference(&buf->buffer, NULL);