Lines Matching defs:screen
76 job->tile_alloc = v3d_bo_alloc(v3d->screen, tile_alloc_size,
78 uint32_t tsda_per_tile_size = v3d->screen->devinfo.ver >= 40 ? 256 : 64;
79 job->tile_state = v3d_bo_alloc(v3d->screen,
563 assert(v3d->screen->devinfo.ver >= 41 || !v3d->prog.gs);
564 v3d_compute_vpm_config(&v3d->screen->devinfo,
1336 struct v3d_screen *screen = v3d->screen;
1409 &v3d->screen->devinfo,
1444 v3d_bo_alloc(v3d->screen,
1467 assert(screen->has_perfmon);
1474 int ret = v3d_ioctl(screen->fd, DRM_IOCTL_V3D_SUBMIT_CSD,
1690 if (v3d_context(pctx)->screen->has_csd)