Lines Matching refs:v3d
118 struct v3d_context *v3d = v3d_context(pctx);
146 slab_free(&v3d->transfer_pool, ptrans);
150 rebind_sampler_views(struct v3d_context *v3d,
154 struct v3d_texture_stateobj *tex = v3d->tex + st;
165 v3d_create_texture_shader_state_bo(v3d, sview);
167 v3d_flag_dirty_sampler_state(v3d, st);
177 struct v3d_context *v3d = v3d_context(pctx);
187 v3d->dirty |= V3D_DIRTY_VTXBUF;
189 v3d->dirty |= V3D_DIRTY_CONSTBUF;
198 rebind_sampler_views(v3d, rsc);
203 v3d_flush_jobs_reading_resource(v3d, prsc,
213 v3d_flush_jobs_reading_resource(v3d, prsc,
217 v3d_flush_jobs_writing_resource(v3d, prsc,
236 struct v3d_context *v3d = v3d_context(pctx);
263 trans = slab_zalloc(&v3d->transfer_pool);
989 struct v3d_context *v3d = v3d_context(pctx);
1046 struct v3d_context *v3d = v3d_context(pctx);
1047 struct v3d_screen *screen = v3d->screen;