Lines Matching refs:target
311 enum pipe_texture_target target = view->target;
312 assert(target < (1 << 4)); /* texture_target:4 */
314 key->tex[i].target = target;
324 switch (target) {
340 if (target == PIPE_BUFFER) {
344 assert(view->texture->target == PIPE_BUFFER);
498 /* Save the image resource target in the shader key because
499 * for single layer image view, the resource target in the
500 * tgsi shader is changed to a different texture target.
502 key->images[i].resource_target = resource->target;
503 if (resource->target == PIPE_TEXTURE_3D ||
504 resource->target == PIPE_TEXTURE_1D_ARRAY ||
505 resource->target == PIPE_TEXTURE_2D_ARRAY ||
506 resource->target == PIPE_TEXTURE_CUBE ||
507 resource->target == PIPE_TEXTURE_CUBE_ARRAY) {