Lines Matching refs:ret
603 enum pipe_error ret;
618 ret = SVGA3D_BindGBShader(svga->swc, variant->gb_shader);
620 return ret;
632 enum pipe_error ret;
668 ret = SVGA3D_vgpu10_DefineAndBindShader(swc, variant->gb_shader,
672 if (ret != PIPE_OK)
698 enum pipe_error ret;
706 ret = define_gb_shader_vgpu10(svga, variant, codeLen);
708 ret = define_gb_shader_vgpu9(svga, variant, codeLen);
714 ret = PIPE_ERROR_OUT_OF_MEMORY;
719 ret = SVGA3D_DefineShader(svga->swc,
724 if (ret != PIPE_OK) {
734 return ret;
747 enum pipe_error ret;
762 ret = SVGA3D_vgpu10_SetShader(svga->swc, type, gbshader, id);
764 ret = SVGA3D_SetGBShader(svga->swc, type, gbshader);
767 ret = SVGA3D_SetShader(svga->swc, type, id);
770 return ret;
855 enum pipe_error ret;
874 ret = swc->resource_rebind(swc, NULL, hw->vs->gb_shader, SVGA_RELOC_READ);
875 if (ret != PIPE_OK)
876 return ret;
881 ret = swc->resource_rebind(swc, NULL, hw->gs->gb_shader, SVGA_RELOC_READ);
882 if (ret != PIPE_OK)
883 return ret;
888 ret = swc->resource_rebind(swc, NULL, hw->fs->gb_shader, SVGA_RELOC_READ);
889 if (ret != PIPE_OK)
890 return ret;
895 ret = swc->resource_rebind(swc, NULL, hw->tcs->gb_shader, SVGA_RELOC_READ);
896 if (ret != PIPE_OK)
897 return ret;
902 ret = swc->resource_rebind(swc, NULL, hw->tes->gb_shader, SVGA_RELOC_READ);
903 if (ret != PIPE_OK)
904 return ret;
964 enum pipe_error ret = PIPE_ERROR;
997 ret = svga_define_shader(svga, variant);
998 if (ret != PIPE_OK) {
1000 return ret;