Lines Matching refs:debug
545 return svgascreen->debug.nir ? PIPE_SHADER_IR_NIR : PIPE_SHADER_IR_TGSI;
547 return (1 << PIPE_SHADER_IR_TGSI) | (svgascreen->debug.nir ? (1 << PIPE_SHADER_IR_NIR) : 0);
611 return svgascreen->debug.nir ? PIPE_SHADER_IR_NIR : PIPE_SHADER_IR_TGSI;
613 return (1 << PIPE_SHADER_IR_TGSI) | (svgascreen->debug.nir ? (1 << PIPE_SHADER_IR_NIR) : 0);
650 (void) sws; /* silence unused var warnings in non-debug builds */
719 return svgascreen->debug.nir ? PIPE_SHADER_IR_NIR : PIPE_SHADER_IR_TGSI;
722 return (1 << PIPE_SHADER_IR_TGSI) | (svgascreen->debug.nir ? (1 << PIPE_SHADER_IR_NIR) : 0);
1075 svgascreen->debug.force_level_surface_view =
1077 svgascreen->debug.force_surface_view =
1079 svgascreen->debug.force_sampler_view =
1081 svgascreen->debug.no_surface_view =
1083 svgascreen->debug.no_sampler_view =
1085 svgascreen->debug.no_cache_index_buffers =
1087 svgascreen->debug.nir =
1139 svgascreen->debug.sampler_state_mapping =
1146 svgascreen->debug.sampler_state_mapping = FALSE;