Lines Matching refs:uint32

59 SVGA3D_FIFOReserve(struct svga_winsys_context *swc, uint32 cmd, uint32 cmdSize, uint32 nr_relocs);
106 uint32 numMipSizes);
110 uint32 width,
111 uint32 height,
127 uint32 numBoxes,
135 uint32 size,
136 uint32 guest_offset,
137 uint32 host_offset,
148 uint32 color, float depth, uint32 stencil,
149 SVGA3dRect **rects, uint32 numRects);
153 SVGA3dClearFlag flags, uint32 color, float depth,
154 uint32 stencil, uint32 x, uint32 y, uint32 w, uint32 h);
159 uint32 numVertexDecls,
161 uint32 numRanges);
171 SVGA3dCopyBox **boxes, uint32 numBoxes);
204 uint32 index, const float *plane);
209 uint32 numStates);
214 uint32 numStates);
223 uint32 shid, SVGA3dShaderType type,
224 const uint32 *bytecode, uint32 bytecodeLen);
228 uint32 shid, SVGA3dShaderType type);
232 uint32 reg, SVGA3dShaderType type,
237 uint32 reg,
238 uint32 numRegs,
245 SVGA3dShaderType type, uint32 shid);
342 uint32 dstSubResource,
344 uint32 srcSubResource,
365 uint32 startView,
373 uint32 startSampler,
386 const float *blendFactor, uint32 sampleMask);
391 uint32 stencilRef);
400 uint32 predicateValue);
418 uint32 vertexCount, uint32 startVertexLocation);
422 uint32 indexCount, uint32 startIndexLocation,
427 uint32 vertexCountPerInstance,
428 uint32 instanceCount,
429 uint32 startVertexLocation,
430 uint32 startInstanceLocation);
434 uint32 indexCountPerInstance,
435 uint32 instanceCount,
436 uint32 startIndexLocation,
438 uint32 startInstanceLocation);
461 uint32 mobOffset);
613 uint32 sizeInBytes);
618 uint32 numOutputStreamEntries,
619 uint32 streamOutputStrideInBytes[SVGA3D_DX_MAX_SOTARGETS],
638 uint32 startBuffer,
645 uint32 startBuffer,
652 uint32 startBuffer,
662 SVGA3dSurfaceFormat format, uint32 offset);
667 SVGA3dSurfaceFormat format, uint32 offset,
668 uint32 sizeInBytes);
672 SVGA3dSurfaceFormat format, uint32 offset,
673 uint32 sizeInBytes);
680 uint32 offsetInBytes,
681 uint32 sizeInBytes);
687 uint32 offsetInBytes);
754 uint32 uavSpliceIndex,
767 const uint32 threadGroupCount[3]);
772 uint32 argOffset);
777 uint32 numOutputStreamEntries,
778 uint32 numOutputStreamStrides,
779 uint32 streamOutputStrideInBytes[SVGA3D_DX_MAX_SOTARGETS],
781 uint32 rasterizedStream,
782 uint32 sizeInBytes);
802 uint32 forcedSampleCount);