Lines Matching refs:span
108 } span;
197 * Render a horizontal span of quads
203 const int xleft0 = setup->span.left[0];
204 const int xleft1 = setup->span.left[1];
205 const int xright0 = setup->span.right[0];
206 const int xright1 = setup->span.right[1];
238 setup->quad[q].input.y0 = setup->span.y;
257 setup->span.y = 0;
258 setup->span.right[0] = 0;
259 setup->span.right[1] = 0;
260 setup->span.left[0] = 1000000; /* greater than right[0] */
261 setup->span.left[1] = 1000000; /* greater than right[1] */
702 if (block(_y) != setup->span.y) {
704 setup->span.y = block(_y);
707 setup->span.left[_y&1] = left;
708 setup->span.right[_y&1] = right;
784 setup->span.y = 0;
785 setup->span.right[0] = 0;
786 setup->span.right[1] = 0;
787 /* setup->span.z_mode = tri_z_mode( setup->ctx ); */
1442 setup->span.left[0] = 1000000; /* greater than right[0] */
1443 setup->span.left[1] = 1000000; /* greater than right[1] */