Lines Matching defs:context
392 * There is unresolved multi-context synchronization issue between
393 * screen::aux_context and the current context. If applications do this with
397 * If context 1 disables DCC and context 2 has queued commands that write
400 * context 2 queues draw calls rendering to the texture, but doesn't flush
401 * context 1 disables DCC and flushes
402 * context 1 & 2 reset descriptors and FB state
403 * context 2 flushes (new compressed tiles written by the draw calls)
404 * context 1 & 2 read garbage, because DCC is disabled, yet there are
407 * \param sctx the current context if you have one, or sscreen->aux_context
571 static bool si_resource_get_param(struct pipe_screen *screen, struct pipe_context *context,
630 if (!screen->resource_get_handle(screen, context, resource, &whandle, handle_usage))
731 /* si_texture_disable_dcc flushes the context */
741 /* eliminate_fast_color_clear sometimes flushes the context */
2125 surface->base.context = pipe;