Lines Matching defs:prolog
43 * - prolog part (shader code dependent on states)
52 * compiled when applications create shader objects. The prolog and epilog
56 * One of the roles of the prolog part is to compute vertex buffer addresses
59 * tessellation factors in tessellation control shaders. The prolog and epilog
85 * - 1st shader: prolog part
87 * - 2nd shader: prolog part
502 /* The compiled NIR shader without a prolog and/or epilog (not
562 /* Common VS bits between the shader key and the prolog key. */
582 /* Common PS bits between the shader key and the prolog key. */
661 struct si_vs_prolog_bits prolog;
731 struct si_ps_prolog_bits prolog;
846 struct si_shader_part *prolog;
1065 shader->key.ps.part.prolog.poly_stipple ||