Lines Matching defs:epilog
45 * - epilog part (shader code dependent on states)
52 * compiled when applications create shader objects. The prolog and epilog
57 * for vertex shaders. A few of the roles of the epilog part are color buffer
59 * tessellation factors in tessellation control shaders. The prolog and epilog
89 * - 2nd shader: epilog part
502 /* The compiled NIR shader without a prolog and/or epilog (not
575 /* Common TCS bits between the shader key and the epilog key. */
596 /* Common PS bits between the shader key and the epilog key. */
658 /* Prolog and epilog flags. */
666 struct si_tcs_epilog_bits epilog;
730 /* Prolog and epilog flags. */
732 struct si_ps_epilog_bits epilog;
848 struct si_shader_part *epilog;
1067 shader->key.ps.part.epilog.alpha_func != PIPE_FUNC_ALWAYS;