Lines Matching defs:dst
67 * When dst is linear, the DB->CB copy preserves HTILE.
68 * When dst is tiled, the 3D path must be used to update HTILE.
75 * dst: If overwriting the whole texture, discard CMASK and use
101 struct pipe_resource *dst,
115 blit.dst.resource = dst;
116 blit.dst.format = dst->format;
117 blit.dst.level = dst_level;
118 blit.dst.box.x = dstx;
119 blit.dst.box.y = dsty;
120 blit.dst.box.z = dstz;
121 blit.dst.box.width = src_box->width;
122 blit.dst.box.height = src_box->height;
123 blit.dst.box.depth = src_box->depth;
125 util_format_get_mask(dst->format);
138 struct pipe_resource *dst = &rtransfer->staging->b.b;
142 r600_copy_region_with_blit(ctx, dst, 0, 0, 0, 0,
147 rctx->dma_copy(ctx, dst, 0, 0, 0, 0, src, transfer->level,
156 struct pipe_resource *dst = transfer->resource;
162 if (dst->nr_samples > 1) {
163 r600_copy_region_with_blit(ctx, dst, transfer->level,
169 rctx->dma_copy(ctx, dst, transfer->level,