Lines Matching refs:NAME
34 #define PRINT_INT_MEMBER(NAME) \
35 if (shader-> NAME) fprintf(f, " shader->" #NAME "=%d;\n", shader-> NAME)
36 #define PRINT_UINT_MEMBER(NAME) \
37 if (shader-> NAME) fprintf(f, " shader->" #NAME "=%u;\n", (unsigned)shader-> NAME)
39 #define PRINT_INT_ARRAY_ELM(NAME, ELM) \
40 if (shader->NAME[i].ELM) fprintf(f, " shader->" #NAME "[%d]." #ELM "=%d;\n", i, (int)shader->NAME[i].ELM)
41 #define PRINT_UINT_ARRAY_ELM(NAME, ELM) \
42 if (shader->NAME[i].ELM) fprintf(f, " shader->" #NAME "[%d]." #ELM" =%u;\n", i, (unsigned)shader->NAME[i].ELM)