Lines Matching defs:dirty
2808 ctx->dirty |= PAN_DIRTY_SO;
2919 * of state are dirty tracked independently for the benefit of newer GPUs that
2921 * dirty flags that trigger re-emits of the fragment RSD.
2939 unsigned dirty_3d = ctx->dirty;
2940 unsigned dirty = ctx->dirty_shader[st];
2942 if (dirty & PAN_DIRTY_STAGE_TEXTURE) {
2947 if (dirty & PAN_DIRTY_STAGE_SAMPLER) {
2957 if ((dirty & PAN_DIRTY_STAGE_SHADER) && !((PAN_ARCH <= 7) && frag)) {
2962 if (dirty & PAN_DIRTY_STAGE_IMAGE)
2966 if ((dirty & ss->dirty_shader) || (dirty_3d & ss->dirty_3d)) {
2976 if (frag && ((dirty & PAN_DIRTY_STAGE_SHADER) ||
2982 if (frag && (dirty & PAN_DIRTY_STAGE_IMAGE)) {
2993 unsigned dirty = ctx->dirty;
2995 if (dirty & PAN_DIRTY_TLS_SIZE)
2998 if (dirty & PAN_DIRTY_BLEND)
3001 if (dirty & PAN_DIRTY_ZS)
3005 if ((dirty & (PAN_DIRTY_ZS | PAN_DIRTY_RASTERIZER)) ||
3009 if (dirty & PAN_DIRTY_BLEND)
3012 if (dirty & PAN_DIRTY_VERTEX) {
3592 * framebuffers, because all dirty flags are set there.
3594 if ((ctx->dirty & PAN_DIRTY_RASTERIZER) ||
3983 if (ctx->dirty & (PAN_DIRTY_VIEWPORT | PAN_DIRTY_SCISSOR))
3986 /* Mark everything dirty when debugging */
3991 ctx->dirty |= PAN_DIRTY_PARAMS | PAN_DIRTY_DRAWID;
4022 ctx->dirty |= PAN_DIRTY_DRAWID;