Lines Matching defs:count
47 int count;
55 int count;
155 bin->tail->count = 0;
256 for (int i = 0; i < ref->count; i++) {
272 for (int i = 0; i < ref->count; i++) {
295 for (i = 0; i < ref->count; i++) {
354 block->count = 0;
422 for (i = 0; i < ref->count; i++)
426 if (ref->count < RESOURCE_REF_SZ) {
445 /* Map resource again to increment the map count. We likely use the
453 pipe_resource_reference(&ref->resource[ref->count++], resource);
486 for (int i = 0; i < ref->count; i++)
490 if (ref->count < SHADER_REF_SZ) {
511 lp_fs_variant_reference(llvmpipe_context(scene->pipe), &ref->variant[ref->count++], variant);
527 for (i = 0; i < ref->count; i++)
533 for (i = 0; i < ref->count; i++)