Lines Matching refs:depth
199 * Clear the area of the depth/depth buffer matching this tile.
342 /* depth buffer */
343 uint8_t *depth = NULL;
347 depth = lp_rast_get_depth_block_pointer(task, tile_x + x,
371 depth,
449 /* depth buffer */
450 uint8_t *depth = NULL;
456 depth = lp_rast_get_depth_block_pointer(task, x, y, inputs->layer + inputs->view_index);
479 depth,