Lines Matching defs:inputs
302 const struct lp_rast_shader_inputs *inputs = arg.shade_tile;
305 if (inputs->disable) {
333 inputs->layer + inputs->view_index);
349 inputs->layer + inputs->view_index);
359 task->thread_data.raster_state.viewport_index = inputs->viewport_index;
360 task->thread_data.raster_state.view_index = inputs->view_index;
366 inputs->frontfacing,
367 GET_A0(inputs),
368 GET_DADX(inputs),
369 GET_DADY(inputs),
412 const struct lp_rast_shader_inputs *inputs,
440 inputs->layer + inputs->view_index);
456 depth = lp_rast_get_depth_block_pointer(task, x, y, inputs->layer + inputs->view_index);
467 task->thread_data.raster_state.viewport_index = inputs->viewport_index;
468 task->thread_data.raster_state.view_index = inputs->view_index;
474 inputs->frontfacing,
475 GET_A0(inputs),
476 GET_DADX(inputs),
477 GET_DADY(inputs),
493 const struct lp_rast_shader_inputs *inputs,
500 lp_rast_shade_quads_mask_sample(task, inputs, x, y, new_mask);
513 const struct lp_rast_shader_inputs *inputs = arg.shade_tile;
524 if (inputs->disable) {
538 int src_x = util_iround(GET_A0(inputs)[1][0]*texture->width - 0.5f);
539 int src_y = util_iround(GET_A0(inputs)[1][1]*texture->height - 0.5f);