Lines Matching defs:depth
151 const union pipe_color_union *color, double depth, unsigned stencil)
191 clear->depth = util_pack_z(PIPE_FORMAT_Z24X8_UNORM, depth);
560 lima_calculate_depth_test(struct pipe_depth_stencil_alpha_state *depth,
564 enum pipe_compare_func func = (depth->depth_enabled ? depth->depth_func : PIPE_FUNC_ALWAYS);
574 return (depth->depth_enabled && depth->depth_writemask) |
624 render->depth_test |= 0x10; /* don't clip depth near */
626 render->depth_test |= 0x20; /* don't clip depth far */
630 /* Shader writes depth */