Lines Matching refs:buffer
51 * Resources represent a GPU buffer object or image (mipmap tree).
89 * This is a conservative estimate of what part of the buffer contains
90 * valid data that we have to preserve. The rest of the buffer is
97 * Auxiliary buffer information (CCS, MCS, or HiZ).
100 /** The surface layout for the auxiliary buffer. */
103 /** The buffer object containing the auxiliary data. */
178 * piece of state stored in a GPU buffer object.
214 /** A reference to the GPU buffer holding our uploaded SURFACE_STATE */
271 * Transfer object - information about a buffer mapping.
276 void *buffer;