Lines Matching refs:render
28 * It also handles our cache tracking. We have sets for the render cache,
31 * render-to-texture, format reinterpretation issues, and other situations.
158 * enabled depth texture, and flush the render cache for any dirty textures.
270 * Also mark any render targets which will be textured as needing a render
339 * but with a different aux usage. If it has, flush the render cache so we
353 * There are comments in various docs which indicate that the render cache
360 _mesa_hash_table_search_pre_hashed(batch->cache.render, bo->hash, bo);
362 _mesa_hash_table_insert_pre_hashed(batch->cache.render, bo->hash, bo,
452 * contents of the previous draw hit the render target before we resolve
631 * "set" before starting to render. DepthStall and DepthFlush are
751 * do them on the render batch...
814 * only part of the render target. This prevents the new state from