Lines Matching refs:dirty
59 * related packets as dirty if necessary.
74 ice->state.dirty |= IRIS_DIRTY_VF_TOPOLOGY;
81 ice->state.dirty |= IRIS_DIRTY_CLIP;
88 ice->state.dirty |= IRIS_DIRTY_VF_TOPOLOGY;
94 /* Flag constants dirty for gl_PatchVerticesIn if needed. */
109 ice->state.dirty |= IRIS_DIRTY_VF;
111 ice->state.dirty |=
119 * Update shader draw parameters, flagging VF packets as dirty if necessary.
178 ice->state.dirty |= IRIS_DIRTY_VERTEX_BUFFERS |
210 const uint64_t orig_dirty = ice->state.dirty;
220 ice->state.dirty &= ~IRIS_ALL_DIRTY_FOR_RENDER;
233 ice->state.dirty = orig_dirty;
280 ice->state.dirty |= IRIS_ALL_DIRTY_FOR_RENDER;
291 if (ice->state.dirty & IRIS_DIRTY_RENDER_RESOLVES_AND_FLUSHES) {
301 if (ice->state.dirty & IRIS_DIRTY_RENDER_MISC_BUFFER_FLUSHES) {
321 ice->state.dirty &= ~IRIS_ALL_DIRTY_FOR_RENDER;
391 ice->state.dirty |= IRIS_ALL_DIRTY_FOR_COMPUTE;
395 if (ice->state.dirty & IRIS_DIRTY_COMPUTE_RESOLVES_AND_FLUSHES)
398 if (ice->state.dirty & IRIS_DIRTY_COMPUTE_MISC_BUFFER_FLUSHES)
434 ice->state.dirty &= ~IRIS_ALL_DIRTY_FOR_COMPUTE;