Lines Matching refs:BIT
147 FD_DIRTY_BLEND = BIT(0),
148 FD_DIRTY_RASTERIZER = BIT(1),
149 FD_DIRTY_ZSA = BIT(2),
150 FD_DIRTY_BLEND_COLOR = BIT(3),
151 FD_DIRTY_STENCIL_REF = BIT(4),
152 FD_DIRTY_SAMPLE_MASK = BIT(5),
153 FD_DIRTY_FRAMEBUFFER = BIT(6),
154 FD_DIRTY_STIPPLE = BIT(7),
155 FD_DIRTY_VIEWPORT = BIT(8),
156 FD_DIRTY_VTXSTATE = BIT(9),
157 FD_DIRTY_VTXBUF = BIT(10),
158 FD_DIRTY_MIN_SAMPLES = BIT(11),
159 FD_DIRTY_SCISSOR = BIT(12),
160 FD_DIRTY_STREAMOUT = BIT(13),
161 FD_DIRTY_UCP = BIT(14),
162 FD_DIRTY_PROG = BIT(15),
163 FD_DIRTY_CONST = BIT(16),
164 FD_DIRTY_TEX = BIT(17),
165 FD_DIRTY_IMAGE = BIT(18),
166 FD_DIRTY_SSBO = BIT(19),
169 FD_DIRTY_TEXSTATE = BIT(20),
174 FD_DIRTY_RASTERIZER_DISCARD = BIT(24),
175 FD_DIRTY_RASTERIZER_CLIP_PLANE_ENABLE = BIT(25),
176 FD_DIRTY_BLEND_DUAL = BIT(26),
180 FD_DIRTY_RESOURCE = BIT(31),
185 FD_DIRTY_SHADER_PROG = BIT(0),
186 FD_DIRTY_SHADER_CONST = BIT(1),
187 FD_DIRTY_SHADER_TEX = BIT(2),
188 FD_DIRTY_SHADER_SSBO = BIT(3),
189 FD_DIRTY_SHADER_IMAGE = BIT(4),
618 STATIC_ASSERT(FD_DIRTY_SHADER_PROG == BIT(0));
619 STATIC_ASSERT(FD_DIRTY_SHADER_CONST == BIT(1));
620 STATIC_ASSERT(FD_DIRTY_SHADER_TEX == BIT(2));
621 STATIC_ASSERT(FD_DIRTY_SHADER_SSBO == BIT(3));
622 STATIC_ASSERT(FD_DIRTY_SHADER_IMAGE == BIT(4));