Lines Matching refs:tex
100 if (tpl->u.tex.first_layer > 0)
102 tpl->u.tex.first_layer);
104 desc.Texture1D.MipSlice = tpl->u.tex.level;
108 desc.Texture1DArray.MipSlice = tpl->u.tex.level;
109 desc.Texture1DArray.FirstArraySlice = tpl->u.tex.first_layer;
110 desc.Texture1DArray.ArraySize = tpl->u.tex.last_layer - tpl->u.tex.first_layer + 1;
114 if (tpl->u.tex.first_layer > 0)
116 tpl->u.tex.first_layer);
121 if (tpl->u.tex.first_layer > 0)
123 tpl->u.tex.first_layer);
125 desc.Texture2D.MipSlice = tpl->u.tex.level;
129 desc.Texture2DMSArray.FirstArraySlice = tpl->u.tex.first_layer;
130 desc.Texture2DMSArray.ArraySize = tpl->u.tex.last_layer - tpl->u.tex.first_layer + 1;
134 desc.Texture2DArray.MipSlice = tpl->u.tex.level;
135 desc.Texture2DArray.FirstArraySlice = tpl->u.tex.first_layer;
136 desc.Texture2DArray.ArraySize = tpl->u.tex.last_layer - tpl->u.tex.first_layer + 1;
172 if (tpl->u.tex.first_layer > 0)
174 tpl->u.tex.first_layer);
176 desc.Texture1D.MipSlice = tpl->u.tex.level;
180 desc.Texture1DArray.MipSlice = tpl->u.tex.level;
181 desc.Texture1DArray.FirstArraySlice = tpl->u.tex.first_layer;
182 desc.Texture1DArray.ArraySize = tpl->u.tex.last_layer - tpl->u.tex.first_layer + 1;
186 if (tpl->u.tex.first_layer > 0)
188 tpl->u.tex.first_layer);
192 if (tpl->u.tex.first_layer > 0)
194 tpl->u.tex.first_layer);
196 desc.Texture2D.MipSlice = tpl->u.tex.level;
201 desc.Texture2DMSArray.FirstArraySlice = tpl->u.tex.first_layer;
202 desc.Texture2DMSArray.ArraySize = tpl->u.tex.last_layer - tpl->u.tex.first_layer + 1;
206 desc.Texture2DArray.MipSlice = tpl->u.tex.level;
207 desc.Texture2DArray.FirstArraySlice = tpl->u.tex.first_layer;
208 desc.Texture2DArray.ArraySize = tpl->u.tex.last_layer - tpl->u.tex.first_layer + 1;
213 desc.Texture3D.MipSlice = tpl->u.tex.level;
214 desc.Texture3D.FirstWSlice = tpl->u.tex.first_layer;
215 desc.Texture3D.WSize = tpl->u.tex.last_layer - tpl->u.tex.first_layer + 1;
251 surface->base.width = u_minify(pres->width0, tpl->u.tex.level);
252 surface->base.height = u_minify(pres->height0, tpl->u.tex.level);
253 surface->base.u.tex.level = tpl->u.tex.level;
254 surface->base.u.tex.first_layer = tpl->u.tex.first_layer;
255 surface->base.u.tex.last_layer = tpl->u.tex.last_layer;