Lines Matching defs:tmpl
1162 struct pipe_resource tmpl = res->base.b;
1163 tmpl.nr_samples = 0;
1164 resolved_resource = d3d12_resource_create(ctx->base.screen, &tmpl);
1174 resolve_info.mask = util_format_get_mask(tmpl.format);
1287 local_resource(pipe_screen *s, struct pipe_resource *tmpl) :
1290 res = d3d12_resource(d3d12_resource_create(s, tmpl));
1372 struct pipe_resource tmpl;
1373 memset(&tmpl, 0, sizeof tmpl);
1374 tmpl.target = PIPE_BUFFER;
1375 tmpl.format = PIPE_FORMAT_R32_UNORM;
1376 tmpl.bind = 0;
1377 tmpl.usage = PIPE_USAGE_STAGING;
1378 tmpl.flags = 0;
1379 tmpl.width0 = trans->base.b.layer_stride;
1380 tmpl.height0 = 1;
1381 tmpl.depth0 = 1;
1382 tmpl.array_size = 1;
1384 local_resource depth_buffer(pscreen, &tmpl);
1393 tmpl.format = PIPE_FORMAT_R8_UINT;
1395 local_resource stencil_buffer(pscreen, &tmpl);
1474 struct pipe_resource tmpl;
1475 memset(&tmpl, 0, sizeof tmpl);
1476 tmpl.target = PIPE_BUFFER;
1477 tmpl.format = PIPE_FORMAT_R32_UNORM;
1478 tmpl.bind = 0;
1479 tmpl.usage = PIPE_USAGE_STAGING;
1480 tmpl.flags = 0;
1481 tmpl.width0 = trans->base.b.layer_stride;
1482 tmpl.height0 = 1;
1483 tmpl.depth0 = 1;
1484 tmpl.array_size = 1;
1486 local_resource depth_buffer(pctx->screen, &tmpl);
1492 local_resource stencil_buffer(pctx->screen, &tmpl);