Lines Matching defs:range
1240 D3D12_RANGE range;
1242 range.Begin = linear_offset(box->x, box->y, box->z,
1244 range.End = linear_offset(box->x + box->width,
1249 return range;
1256 D3D12_RANGE *range)
1260 /* Check whether that range contains valid data; if not, we might not need to sync */
1263 !util_ranges_intersect(&res->valid_buffer_range, range->Begin, range->End)) {
1279 range->Begin, range->End);
1574 D3D12_RANGE range;
1575 range.Begin = 0;
1589 range = linear_range(box, ptrans->stride, ptrans->layer_stride);
1590 if (!synchronize(ctx, res, usage, &range)) {
1594 ptr = d3d12_bo_map(res->bo, &range);
1663 range.End = staging_res_size - range.Begin;
1664 uint8_t* all_planes_map = (uint8_t*) d3d12_bo_map(staging_res->bo, &range);
1692 range.Begin = box->y * ptrans->stride +
1705 range.Begin = aligned_x;
1734 range.End = staging_res_size - range.Begin;
1736 ptr = d3d12_bo_map(staging_res->bo, &range);
1751 D3D12_RANGE range = { 0, 0 };
1790 range.Begin = res->base.b.target == PIPE_BUFFER ?
1792 range.End = staging_res->base.b.width0 - range.Begin;
1794 d3d12_bo_unmap(staging_res->bo, &range);
1815 range.Begin = res->base.b.target == PIPE_BUFFER ?
1817 range.End = staging_res->base.b.width0 - range.Begin;
1819 d3d12_bo_unmap(staging_res->bo, &range);
1835 range.Begin = ptrans->box.x;
1836 range.End = ptrans->box.x + ptrans->box.width;
1838 d3d12_bo_unmap(res->bo, &range);