Lines Matching refs:screen
85 d3d12_screen(ctx->base.screen)->dev->CreateConstantBufferView(&cbv_desc, handle.cpu_handle);
97 struct d3d12_screen *screen = d3d12_screen(ctx->base.screen);
142 descs[desc_idx] = screen->null_srvs[shader->srv_bindings[i].dimension].cpu_handle;
184 d3d12_screen(ctx->base.screen)->dev->CreateUnorderedAccessView(d3d12_res, nullptr, &uav_desc, handle.cpu_handle);
251 struct d3d12_screen *screen = d3d12_screen(ctx->base.screen);
341 d3d12_screen(ctx->base.screen)->dev->CreateUnorderedAccessView(d3d12_res, nullptr, &uav_desc, handle.cpu_handle);
343 d3d12_descriptor_heap_append_handles(batch->view_heap, &screen->null_uavs[shader->uav_bindings[i].dimension].cpu_handle, 1);
808 new_cs_ssbos[1].buffer = ctx->base.screen->resource_create(ctx->base.screen, &output_buf_templ);
893 struct d3d12_screen *screen = d3d12_screen(pctx->screen);
1144 render_targets[i] = screen->null_rtv.cpu_handle;
1287 *indirect_out = ctx->base.screen->resource_create(ctx->base.screen, &output_buf_templ);