Lines Matching refs:info
161 for (unsigned i = 0; i < shader->nir->info.num_ssbos; i++)
257 for (unsigned i = 0; i < shader->nir->info.num_images; i++)
413 const struct pipe_grid_info *info,
425 ptr[0] = info->grid[0];
426 ptr[1] = info->grid[1];
427 ptr[2] = info->grid[2];
465 needed_descs += shader->current->nir->info.num_ssbos;
466 needed_descs += shader->current->nir->info.num_images;
525 if (shader->nir->info.num_ssbos > 0) {
533 if (shader->nir->info.num_images > 0) {
576 const struct pipe_grid_info *info,
590 unsigned size = fill_compute_state_vars(ctx, info, shader_sel->current, constants, cmd_sig_key);
763 any |= (BITSET_TEST(ctx->gfx_stages[PIPE_SHADER_VERTEX]->initial->info.system_values_read, sysval));
978 /* Copy the stream output info from the current vertex/geometry shader */
1272 if (!BITSET_TEST(ctx->compute_state->current->nir->info.system_values_read, SYSTEM_VALUE_NUM_WORKGROUPS))
1302 d3d12_launch_grid(struct pipe_context *pctx, const struct pipe_grid_info *info)
1313 struct pipe_resource *indirect = info->indirect;
1314 unsigned indirect_offset = info->indirect_offset;
1318 d3d12_select_compute_shader_variants(ctx, info);
1359 unsigned num_root_descriptors = update_compute_root_parameters(ctx, info, root_desc_tables, root_desc_indices, &cmd_sig_key);
1382 ctx->cmdlist->Dispatch(info->grid[0], info->grid[1], info->grid[2]);