Lines Matching defs:state
636 struct pipe_shader_state state = {};
637 state.type = PIPE_SHADER_IR_NIR;
638 state.ir.nir = b.shader;
639 ctx->stencil_resolve_vs = ctx->base.create_vs_state(&ctx->base, &state);
723 struct pipe_shader_state state = {};
724 state.type = PIPE_SHADER_IR_NIR;
725 state.ir.nir = b.shader;
728 result = ctx->base.create_fs_state(&ctx->base, &state);
731 result = ctx->base.create_fs_state(&ctx->base, &state);
744 struct pipe_sampler_state state;
745 memset(&state, 0, sizeof(state));
746 state.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
747 state.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
748 state.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
749 state.normalized_coords = 1;
751 return ctx->sampler_state = ctx->base.create_sampler_state(&ctx->base, &state);