Lines Matching defs:target
2638 if (tex->base.target == PIPE_TEXTURE_1D)
2640 else if (tex->base.target == PIPE_TEXTURE_CUBE ||
2641 tex->base.target == PIPE_TEXTURE_CUBE_ARRAY) {
2656 if (tex->base.target != PIPE_BUFFER)
2706 if (isv->base.target == PIPE_TEXTURE_CUBE ||
2707 isv->base.target == PIPE_TEXTURE_CUBE_ARRAY)
2745 if (tmpl->target != PIPE_BUFFER) {
2750 assert(tex->target != PIPE_TEXTURE_3D || !tmpl->u.tex.first_layer);
2806 if (tmpl->target != PIPE_BUFFER) {
2828 * can be bound as a render target or depth/stencil buffer.
2918 res->base.b.target == PIPE_TEXTURE_3D ? 0 : tmpl->u.tex.first_layer,
2919 res->base.b.target == PIPE_TEXTURE_3D ? tmpl->u.tex.first_layer : 0,
2933 .target = PIPE_TEXTURE_2D,
3096 if (res->base.b.target != PIPE_BUFFER) {
3468 /* Render target change */
4415 svbi.StreamedVertexBufferIndex = (uint32_t)ice->state.svbi; /* fix when resuming, based on target's prim count */
4994 if (res->base.b.target == PIPE_TEXTURE_3D && view.array_len == 1) {
5002 } else if (res->base.b.target == PIPE_TEXTURE_CUBE && GFX_VER == 4) {
5010 } else if (res->base.b.target == PIPE_TEXTURE_1D_ARRAY)
5084 enum pipe_texture_target target = res->base.b.target;
5087 if (GFX_VER == 4 && target == PIPE_TEXTURE_CUBE)
5203 if (isv->base.target == PIPE_BUFFER) {
5244 if (res->base.b.target == PIPE_BUFFER) {
8325 assert(res->base.b.target == PIPE_BUFFER);