Lines Matching defs:buffers
414 * command buffers which clear depth, reset state base address, and then
2950 * In this case, we can assume there are no auxiliary buffers, a single
3395 * and stencil buffers.
3479 * This uploads any constant data in user buffers, and references
3614 const struct pipe_shader_buffer *buffers,
3628 if (buffers && buffers[i].buffer) {
3629 struct crocus_resource *res = (void *) buffers[i].buffer;
3632 ssbo->buffer_offset = buffers[i].buffer_offset;
3634 MIN2(buffers[i].buffer_size, res->bo->size - ssbo->buffer_offset);
3667 const struct pipe_vertex_buffer *buffers)
3677 buffers, start_slot, count, unbind_num_trailing_slots,
5641 } buffers[4];
5681 push_bos->buffers[n].length = range->length;
5682 push_bos->buffers[n].addr =
5745 * To avoid this, we program the buffers in the highest slots.
5757 push_bos->buffers[i].length;
5758 pkt.ConstantBody.Buffer[i + shift] = push_bos->buffers[i].addr;
5767 pkt.ConstantBody.PointertoConstantBuffer0 = push_bos->buffers[0].addr.offset;
5768 pkt.ConstantBody.ConstantBuffer0ReadLength = push_bos->buffers[0].length - 1;