Lines Matching defs:buffers
636 * This clears buffers attached to the current draw framebuffer.
640 unsigned buffers,
650 assert(buffers != 0);
664 if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
669 buffers & PIPE_CLEAR_DEPTHSTENCIL, p_color, depth, stencil, false);
676 buffers & PIPE_CLEAR_DEPTH,
677 buffers & PIPE_CLEAR_STENCIL,
680 buffers &= ~PIPE_CLEAR_DEPTHSTENCIL;
683 if (buffers & PIPE_CLEAR_COLOR) {
688 if (buffers & (PIPE_CLEAR_COLOR0 << i)) {