Lines Matching refs:dev
32 agx_build_reload_shader(struct agx_device *dev)
58 struct agx_bo *bo = agx_bo_create(dev, bo_size, AGX_MEMORY_TYPE_SHADER);
59 dev->reload.bo = bo;
77 dev->reload.format[i] = bo->ptr.gpu + offset;
167 agx_internal_shaders(struct agx_device *dev)
172 struct agx_bo *bo = agx_bo_create(dev, 4096, AGX_MEMORY_TYPE_SHADER);
176 dev->internal.bo = bo;
177 dev->internal.clear = bo->ptr.gpu + clear_offset;
178 dev->internal.store = bo->ptr.gpu + store_offset;
180 agx_build_reload_shader(dev);